GeOnDT GeOnDT for JS

Class: U3dOlLayer

U3dOlLayer

~extends U3dImageLayer
OpenLayers 기반 벡터 이미지 레이어

new U3dOlLayer(opt)

Name Type Default Description
opt U3dOlLayerCO {} optional

Methods

createMeshFromTile(tile)UTerrainMesh

Name Type Description
tile U3dQuadTile
Returns:
Type Description
UTerrainMesh

createTexture(tile, opt)Promise.<U3dQuadTile>

Name Type Default Description
tile U3dQuadTile
opt Partial.<{noParentTexture: boolean}> {} optional
Returns:
Type Description
Promise.<U3dQuadTile>

dispose()void

Returns:
Type Description
void

getTileMesh(tile)UTerrainMesh|undefined

타일에 해당하는 매쉬를 반환하는 함수

Name Type Description
tile U3dQuadTile
Returns:
Type Description
UTerrainMesh | undefined

Type Definitions

OLMapExtobject

ULightPluggableMap + ol.Object 표준 메서드 보완 (여러 사용처에서 재사용)

Properties:
Name Type Description
getView function
dispose function
getLayerGroup function
once function
renderSync function

OLSourceobject

OL 소스 객체

Properties:
Name Type Argument Description
forEachFeatureInExtent function
featuresRtree_ Object <optional>
removeFeatureInternal function

U3dOlLayerCOobject

~extends U3dImageLayer~U3dImageLayerCO
U3dOlLayer 생성자 옵션

Properties:
Name Type Argument Default Description
crs string <optional>
'EPSG:3857'

OL 투영 좌표계